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Half life 2 episode 2 achievements
Half life 2 episode 2 achievements













Kill five enemies with the same Energy Ball. The original thrower must be caught in the blast for the achievement to unlock. When a Combine soldier throws a grenade at Gordon, he must grab it with the Gravity Gun and fling it back. Kill a Combine soldier with his own grenade. The achievement is cumulative it is not necessary to kill five enemies using a single Manhack. Gordon must grab a Manhack with the Gravity Gun and use it to kill an enemy, either thrown as a projectile or held as a melee weapon. (The achievement will not unlock if the mine is thrown directly like a grenade it must be planted then tripped.) Plant one in an enemy's path so that it activates to kill them. Once the Combine start using Hopper Mines, Gordon may pick them up with the Gravity Gun. Once Gordon gets the Gravity Gun he must use it to pick up items and kill 30 enemies with it (the Gravity Gun must be used for the fatal blow to count). Kill 30 enemies with thrown physics objects. On the PC and the Nvidia Shield, these Achievements are split between different games in the series, depending on which game uses the respective gameplay mechanics most extensively.

half life 2 episode 2 achievements

In the console versions of the games, all six are attainable through Half-Life 2 alone, though they may also be unlocked in Episode One and Episode Two. There are 6 Achievements worth a total of 40 Gamerscore points shared by the three Half-Life 2 games in The Orange Box. All descriptions are official only capitalization has been changed when needed for consistency throughout the wiki.















Half life 2 episode 2 achievements